Leaderboards
Turn on a leaderboard by declaring score support in your game code, then submit all-time high scores after each run. No upload setting needed.
RetiPie enables leaderboard UI automatically when your game declares leaderboard support through the SDK. You don't configure this during upload; your game code is the source of truth.
Declare support
Call retipie.game.configure() once when your game starts.
retipie.game.configure({
leaderboards: {
default: { order: 'desc', unit: 'points', precision: 0 },
},
});During upload analysis, RetiPie opens your game in the same sandbox players use and listens for this declaration. If it is present, the current release gets scoring.status = 'active' and the feed shows the leaderboard button. A game that submits a score while players are playing it is also marked active, so a missing declaration doesn't stop scores from counting.
Submit a score
Submit once per completed run.
function gameOver() {
retipie.leaderboards.submitScore(Math.floor(score));
}V1 leaderboards are all-time high score boards. Higher is better, and the unit is points. Scores must be greater than zero and at most 1,000,000,000.
Release updates
If version 1 declares a leaderboard and version 2 removes it, RetiPie keeps old scores but changes the current game capability to legacy. The feed leaderboard button is hidden until the current release declares leaderboard support again.
Dashboard states:
active— current release declares or emits valid score supportlegacy— an older release had a leaderboard, but the current release does notdisabled— creator or admin intentionally turned the leaderboard off
Analytics is separate
Use analytics for creator telemetry, not score state.
retipie.analytics.trackEvent('level_failed', {
level: 4,
reason: 'spikes',
});Scores create user-facing ranking data, so they belong to retipie.leaderboards, not retipie.analytics. Custom analytics events aren't reported yet; see Analytics.
Analytics
Report loading progress, gameplay start, stop and restart, and custom events through the RetiPie SDK, within its per-second message limits.
Ad Policy
Games on RetiPie ship without third-party ad SDKs or trackers. See what gets an upload rejected, what still works, and how to prepare your game.